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How Wheel Cue Works

Everything the wheel does, explained once: entries, spinning, weights, saving, sharing and how a winner is drawn.

Last updated 2026-10-03

Adding entries

Type into the list next to the wheel, one entry per line, or paste a whole column from a spreadsheet or a document. The wheel redraws as you type and blank lines are ignored.

  • Up to 500 entries, each up to 120 characters. Anything longer is cut at 120.
  • Shuffle puts the list in a random order, Sort A–Z puts it in alphabetical order, Reset brings back the entries removed during a round (or, if none were removed, the list the page started with), and Clear empties it.
  • Presets. Some pages have buttons above the list that load a ready-made set, such as a group of letters, countries or raffle tickets.

The order of the list only changes where each slice sits on the wheel. It has no effect on anyone's chances.

Spinning

Press Spin the wheel, tap the wheel itself, or press the spacebar while you are not typing in a box.

  • Spin length, in the wheel options: Quick (3 seconds), Standard (5 seconds) or Dramatic (8 seconds).
  • Sound ticks while the wheel turns and chimes on the result. Switch it off in the same panel.

The winner is drawn before the wheel starts moving. The animation is then aimed at a slice that has already won, so neither the spin length nor anything you do during the spin can change the result.

Reading the result

When the wheel stops, the result window shows the winner, the probability it had, a spin ID and the number of entries on the wheel.

  • Spin again closes the window and spins straight away.
  • Remove & spin takes the winner off the list, then spins again.
  • Copy result copies the winner to your clipboard.
  • Send result sends what came up, with a link to the same wheel.
  • How this result was picked shows the working: the raw random number, the rejection limit, how many draws were discarded, and the arithmetic that turned the number into a slice. What those numbers mean →

Weighted choices

Turn on Weighted choices in the wheel options, then add a multiplier after an entry: Pizza *3 gives Pizza three times the share of an entry with no multiplier. Pizza x3 works too, with a space before the x, and weights go up to 999.

Each slice is drawn at its real size, the strip under the wheel shows the total weight instead of equal odds, and the result window reports the probability the winner actually had.

A weight is a share of the total, not a fixed percentage: add another entry and every share gets a little smaller. How weighting changes the odds →

Removing winners

Remove the winner after each spin takes each result off the list as soon as it is drawn, so nothing can come up twice. Use it for turn orders, for asking every student one question, or for drawing third, second and first prizes in turn.

Removed entries are deleted from the list itself. Reset puts them all back for the next round, and editing the list yourself starts a fresh round. Press Reset again and you get the list the page started with — so if you typed your own list, save it before you start. How removing winners changes the odds →

The results log

Every spin is added to the Results panel with its number and probability. Copy puts the whole log on your clipboard as a table — spin number, result, probability, spin ID and time — ready to paste into a spreadsheet. Clear empties it.

The log exists only in the open page. Reloading or closing the tab clears it, so copy it first if you need a record.

Saving a wheel

Save stores the current list in your browser under a name you choose, and it appears in the Saved wheels panel. Load it again with one click, or delete it with the ×.

Saved wheels stay in that browser on that device, up to 60 of them. They are never uploaded, so they do not follow you to another computer, and clearing your browser's data for this site deletes them.

Sharing a wheel

Send this wheel, in the send box under every wheel, creates a link that carries the list inside it, together with an optional question such as "Who pays for dinner?". From the send window, WhatsApp, Telegram, Facebook and email open with the message ready. Messenger, Instagram, TikTok and X have no web link for direct messages, so on a phone they go through your phone's share menu, and on a computer the message is copied and the app's inbox opens for you to paste it.

Whoever opens the link sees the same wheel, with your question above it, taps Spin and gets their own random result. Send result then sends back what came up.

  • Limits. A shared wheel holds up to 20 entries and 1,000 characters in total, which keeps every link short enough for messaging apps to carry intact. Bigger wheels can still be spun on the page; they just cannot be sent.
  • Privacy. Nothing is uploaded. The entries travel inside the link, so anyone who has the link can read them.
  • Responsibility. You are responsible for what a shared wheel contains and for who receives it. Do not include private details about other people without their permission, or anything offensive or hurtful. The terms of use set this out in full.

Fullscreen

Fullscreen fills the screen with the wheel alone, for a projector, a classroom board or a TV. The spacebar still spins, so a presentation clicker that sends a space works as a remote. Press Esc to leave fullscreen.

Is it fair?

Every result comes from crypto.getRandomValues(), your browser's cryptographic random number generator. The bias a plain modulo would introduce is removed by rejection sampling, the winner is chosen before the animation starts, and every result window shows its working.

How randomness works explains the method step by step and lets you run a fairness test in your own browser, and the fairness report publishes the results of millions of draws through the same code.

Your data

Entries, options and results stay in the page. Saved wheels stay in your browser. There is no account, and nothing you put on a wheel is sent to us — the privacy policy has the details.

Make your own wheel

Add your choices, spin once and let Wheel Cue make the pick.